AIGALos Angeles
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What does he know?

Atlanta designer Todd Dominey has a unique voice in the online design community. As the one-person author of the extremely popular blog What Do I Know (no question mark, please), Todd pours forth his personal perspective on design, Apple, helpful software, typography, and assorted indispensable online resources. As the one-person studio behind Dominey Design, Todd is an oft-published and well-accomplished graphic designer who steps back and forth between new media and not so new easily and to great result. AIGA/LA's Tom Dolan talks to Todd about his practice and the challenges balancing creativity, technology, and personal practice.


Q: You're a designer who's probably better known online through your blog What Do I Know than through your portfolio site. When and why did you start What Do I Know and how did you originally envision it relating to your online portfolio site?

What Do I Know was a forunate accident. My original intent when creating the portfolio site was to have everything under one roof — my portfolio, open source Flash content, news and personal commentary — but the latter soon proved to be too much for a fixed-size Flash presentation. The site was a success in promoting my work and showcasing my capabilities, but for longer passages of text it simply didn't work. So I moved all the textual content to HTML, and creatively the layout went in an entirely different direction. That wasn't my plan at all, but the content clearly needed its own style and title. So What Do I Know was born, as a personal jab of sorts and a reminder to never take it all too seriously.

Q: How has your online presence evolved? Didn't you consider taking down DomineyDesign.com at some point?

I still am. Dominey Design is a number of years old now. It was created in Flash 5, if that tells you anything. The time has clearly come for me to evolve the online presence into something new and more reflective of myself in 2005. The hope is to merge Dominey Design and What Do I Know in some fashion that doesn't turn-off visitors or lessen the visual appeal of the content. But you know what they say about mergers, so I'll have to tread carefully.

Q: Do the friends and relationships you've developed online take the place of more traditional physical get-togethers and design events? Can a designer get all they need from a community of peers online?

I'm notoriously bad with attending local design events. I've always enjoyed them, but with work and other responsibilities they're incredibly difficult to get involved with with. I actually converse and collaborate more with other designers and developers outside of Atlanta than in, which is kind of odd, but it's a natural extension of the web and blogs I guess.

Q: Has What Do I Know become one of the must-visit sites for the design community online? Are you now sentenced to doing it forever? Do you feel a publisher's responsibility to your loyal readers?

I used to. I mean, when I first launched the site I honestly didn't care if anyone read it because it was a creative outlet. I've always enjoyed writing, and have been known to blab my friends' ears-off about "what a great font that is," or how horrible the kerning is on a restaurant menu, so merging both interests into an online form where other typographically-sensitive people could relate was all too appealing.

Once my site became much more popular, I did feel a responsibility to post something every day, but it was an impossible momentum to keep up with professional and personal responsibilities. So I retreated to a position of...if I have something interesting to write about, or link to, or offer an opinion on, I'll write. If not, I'll wait.

I've discussed this numerous times with other designer/writers I know, and you often hear a lot of apologies and feelings of guilt for not updating their sites more. It's an easy trap to fall into. I personally think that if you maintain a blog and more of your attention is going towards posting free content to a web site, instead of spending more time with family, friends, or advancing yourself in your career, then your priorities are out-of-whack. If your blog is your business, that's another story. But if I could give anyone starting a site some advice, it would be to keep your goals in-check. And to never take it all too seriously.

Q: What Do I Know seems to struggle a bit with the issue of comments (as does AIGALA.org). How much of the vibrancy of any online resource comes from the readers? Are comments over-rated?

Comments are the best, and worst, component of any blog. For me they've proven to be invaluable for continued exploration of a particular topic, and can often be a more interesting read than the post that instigated them. On the flip side however — and the reason why What Do I Know no longer offers comments — is that their openness can easily be abused.

My site became so overwhelmed by SPAM — everything from Viagra to Casinos and everything in between — that I was forced to shut comments off site-wide. Through search engines and what-not spammers jammed their junk into hundreds of entries I had written — many going back years — and it was a nightmare to remove them all. I tried manually pruning them whenever they appeared in new posts, but even that proved to be too much. I would often wake up in the morning and find my inbox jammed with comment spam. So I gave up and shut them off completely.

This isn't as much of a problem now with new authentication schemes a variety of blogging tools are offering, but I haven't gotten around to using them. I look forward to turning them back on again.

Q: How important is it for designers who don't work on the web to pay attention to what's going on online and in other interactive arenas?

I think it depends on a designer's clientele and their respective target audience. If it mainly consists of 40+ adults, perusing web sites probably isn't integral to their success. But if their demo is teenagers and young adults, they simply have to be aware in order to be relevant and successfully communicate to that demographic.

You see this in everything from Flash-like vector animations in Toyota television ads to VH1's on-air promotional graphics. They both effectively replicate well-worn "web styles" to grab the attention of their web-savvy target demo.

In general though, and perhaps I'm a little biased, but I fail to see how anyone involved in design couldn't be interested in the online space. There is always something new and exciting to see, and design-centered blogs are often great sources to find it.

Q: Should web design be considered 'graphic' design? How can an organization like the AIGA make strides to be relevant for interactive designers who may have never sent a piece to print and don't care about CMYK versus PMS?

I think organizations like AIGA can be relevant to interactive designers by providing an offline community resource. It's so easy to stay in the online space, where all communication is electronic and seemingly intimate, but nothing takes the place of face-to-face interaction. Plus, so many ad campaigns these days have multiple medium components — from print to television to interactive — so the more awareness and collaboration the better. Groups like AIGA are in a position to facilitate that interaction.

Q: You've become a pretty accomplished scripter, programmer, tweaker ... for Flash in particular. Does the technical fluency your output requires feel at odds with the mindset you need to be a creative designer?

Here's what I've noticed — virtually everyone I know who works in interactive/web design, myself included, is mentally split right down the middle. Some days they wake up with a dominant left brain, other days right. This is drastically different than the days when I worked in print, where most agency people I worked with lived exclusively in the right. I think I knew web design was right for me very early on when I was the one guy in the office who could fix a crashing build of Quark or replace a corrupted extension in the System folder. I appreciated the technical as an integral part of the creative process, and felt the greatest professional satisfaction when both paths crossed.

If you're a creative type who can tap into the zeros and ones of the programming world when need be, there's nothing standing in the way of you fully realizing your ideas online. It's one thing to create a static layout for a print piece, and another to populate it with dynamic data, or animate it in some fashion. The interactivity — when done well — can take a flat print piece and expand it in ways that are impossible in any other medium.

Q: You've just launched a Flash slideshow code solution — SlideShowPro. Are you embracing the idea of releasing commercial software/shareware as a business?

SlideShowPro is an experiment of sorts. I wanted to see how much of a market there was for Flash components, which are essentially mini-Flash applications any Flash developer or designer can use regardless of experience. I guessed at what the proper price point would be, and released it. And to my surprise, it was received very enthusiastically, and the traffic has yet to die down nearly two weeks after its release. This is my first commercial product, so all of this is brand new to me. But it's so exhilarating to see your creation being used and re-used in a variety of ways by people all around the world, that I'll be hard pressed not to try it again.

Q: Where to from here? What's going to be interesting in the design world in next couple of years?

There are a number of interesting trends to watch in the online space in the next few years. Personal bets include Google offering a full desktop solution that doesn't involve Microsoft, Firefox becoming the most popular browser on the web, Flash video overtaking Real, Windows, and QuickTime in market share penetration, and Apple achieving ten percent (or more) of the desktop market.

I think it'll also be interesting to see how much larger the blog phenomenon will become. With a little work and luck, it wouldn't surprise me at all to see some of them overtaking big-media ventures in traffic, eyeballs, and social influence.

Design wise, I'm sure we'll see the death of 800x600 resolution layouts, a deeper connection between television and interactive media, heavier web pages, and an even-larger glut of freely syndicated news and data. I hope a couple of years from now the typical "blog look" evolves into something more personal and sophisticated, but we'll have to wait and see. I can only hope to still be around to see it.

Tom Dolan is creative director at Polychrome, a design studio with offices in Los Angeles and San Francisco. He's a former board member of AIGA/LA and one of the designers of the AIGA/LA website.

 

 

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Comments

Great interview! I just wanted to comment that Mr. Dominey's blog and work is quite popular among those people that are "split down the middle". It's very telling that most successful new media designers are honing the two specific skillsets (design and programming) into one role.

There is still the question of whether interactive media design falls under the graphic design umbrella, or in other words, "Is web design really graphic design?". I think this mindset springs from the fear of the programming aspect of interactive design, and comes across at times as disdain for the "web designer".

I agree with Mr. Dominey that if a person does dive in and learn how to ride Roman, and learn about how programming can help you escape flatland, there really is nothing standing in the designer's way. It just takes a little time. That's the philosophy I teach my students, who, when they see the Dominey Design website are at the same time amazed, inspired and discouraged (how did he do that?).

Kudo's to TD on the slideshow app. It's awesome!

I like what Todd said about being mentally split right down the middle, it's so true for interactive designers. I feel such a relef to switch over to programming some actionScript after many days of laying out spreads, and vice-versa. I love having the freedom and the vision when designing to think about how something may work on the web, interactive or animated. And the skills to execute them.

Great interview. Todd is a good designer and a smart dude. I might even have to buy his component just to see how he put it all together. Looks really slick.

I agree with the whole mental split thing. But most days I feel like more of a programmer than a designer. But even the slightest hint of left-brainedness (with the addition of some design-savvy) gives an advantage over other web programmers.

I actually think a bit too much is made of this split, and it's too often used as an excuse to exclude interactive designers from a seat at the larger table. Any one who runs a successful creative practice will tell you there had best be a art/business "split" personality, and studio leaders who have mastered this split personality are applauded, and justifiably so. No one says, "Oh balancing that profit/loss thing, I could *never* do that, and that's not design anyway," but that's the attitude that too often pervades discussion surrounding interactive design/graphic design. A word to the wise: most of the kids coming out of school today don't see this split as an issue, if they see it at all. I think you've got to believe the design leaders of the next generation will walk both sides of this split with confidence.

Great Interview! So many people are single-mindedly focused on whichever side of the design line they fall into. Todd, and others like him are the types of people who are helping to establish unity. If all interactive designers put more focus on typography and graphic design, and all print designers were more connected with the explosive impact that the web is having on media, we'll see organizations like AIGA flourish in new and exciting ways.

Todd Dominey such an inspiration to... great design :)

great interview with lots of interesting things to think about
it's always nice to read someone's perspective on the internet, as a media, nowadays.

keep up !

Aaaahhhh, finally an interview with the doyen that is Dominey. Truly inspiring work, thank you for your web log, I am a regular visitor. One of my favorite parts of the interview was your answer regarding your responsibility to your weblog's visitors, well put, well put.


I am wondering if you can help me out.... I am trying to create a flash movie that lets the user
enter text and have it displayed over an image.
In other words, it lets the user dynamically change the text displayed on an object. Just like the apple store where they offer ipod engraving. Apple let the buyer insert text in two lines and it is instantly displayed right on the Nano. Attached is a link to the apple site:
http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/wa/RSLID?mco=4E6C59FF&engr=4E6C59FF
Any help will be greatly appreciated,
Thank you in advance,
Michal
P.S. I know the apple site uses .js script, can I do it in Flash?

I am wondering if you can help me out.... I am trying to create a flash movie that lets the user enter text and have it displayed over an image. In other words, it lets the user dynamically change the text displayed on an object.

Great interview. Todd is a good designer and a smart dude. I might even have to buy his component just to see how he put it all together. Looks really slick.

Not saying anybody’s necessarily right or wrong in their 301-vs.-302 choices (that a whole nother subject). But, at least technically, 301s and 302s are both valid responses types, each with a different meaning and thus different contexts of appropriate use. I’m just lamenting (perhaps naively) what can happen to a perfectly valid tool when a history of misuse/abuse piles up coloring its reputation

Not saying anybody’s necessarily right or wrong in their 301-vs.-302 choices (that a whole nother subject). But, at least technically, 301s and 302s are both valid responses types, each with a different meaning and thus different contexts of appropriate use.

I am wondering if you can help me out…. I am trying to create a flash movie that lets the user enter text and have it displayed over an image. In other words, it lets the user dynamically change the text displayed on an object

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